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# Changelog
## Unreleased
- Fix `NameError` when invalid numeric value is passed (~2)
- Update dependencies
- Fix banner showing on smaller height to show banner correctly
- Fix when CLI exits with an error to show the error in a separate line
## 1.0.5
- Fix showing the seed on a separate line after finishing
## 1.0.4
- Better performance/usability when running the CLI (by using alternate screen)
## 1.0.3
- Fix `game-of-life --live-cell XX` can run (when it should not) #1
- Fix `game-of-life --dead-cell XX` can run (when it should not) #1
- Fix `game-of-life --live-cell X --dead-cell X` can run (when it should not) #1
## 1.0.2
- Remove CodeCov.io integration
- Deploy the gem from the new source host (sr.ht)
## 1.0.1
- Fix `game-of-life --delay -10` error with kernel sleep
- Fix `game-of-life --width -10` error with generated universe width
- Fix `game-of-life --height -10` error with generated universe height
- Add coverage report
## 1.0.0
- Add ruby testing matrix for versions 2.5, 2.6 and 2.7
## 0.2.1
- Minor updates to the [yard documentation](https://rubydoc.info/gems/terminal_game_of_life/)
## 0.2.0
- Support `--seed` option for populating the universe with pre-state
## 0.1.2
- Identical to v0.1.1, but fixes the gitlab release workflow
## 0.1.1
- Fix `game-of-life -i nonexistent.txt` file and show meaningful error message before `exit(-1)`
- Fix `game-of-life -i https://nonexistent.com/file` URL and show meaningful error message before `exit(-1)`
## 0.1.0
- Initial implementation the Game Of Life CLI and release.
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