| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2021-04-08 | Fix linting issues | a14m | 1 | -2/+4 |
| 2021-04-08 | Fix indexing the correct vec | a14m | 1 | -2/+2 |
| 2021-04-08 | Add the Display trait implementation to allow rendering | a14m | 1 | -1/+69 |
| 2021-04-07 | Add the test for the toad pattern too | a14m | 1 | -0/+38 |
| 2021-04-07 | Use the len from plane and add testing for evolve method | a14m | 1 | -3/+51 |
| 2021-04-07 | Add the len method to the plane | a14m | 1 | -0/+18 |
| 2021-04-07 | Refactor PLane impl to be generic to allow nesting | a14m | 2 | -35/+35 |
| 2021-04-07 | Add draft evolve implementation | a14m | 1 | -1/+21 |
| 2021-04-07 | Fix linting issues | a14m | 1 | -7/+7 |
| 2021-04-07 | Add the universe neighbors method w/testing | a14m | 1 | -0/+156 |
| 2021-04-07 | Fix the split testing of the plane/universe | a14m | 2 | -89/+81 |
| 2021-04-07 | Fix linting issues | a14m | 2 | -5/+3 |
| 2021-04-07 | Refactor module structure to split universe/plane | a14m | 2 | -0/+152 |
