mod game_of_life; /// Create and run a Game of Life simulations fn main() { let opts = game_of_life::opts::Opts::from(game_of_life::app().get_matches()) .unwrap_or_else(|e| e.exit()); let universe = game_of_life::generate(opts).unwrap_or_else(|e| e.exit()); println!("{:?}", universe); }