# Changelog ## Unreleased ## 1.0.6 - Fix `NameError` when invalid numeric value is passed (~2) - Update dependencies - Fix banner showing on smaller height to show banner correctly - Fix when CLI exits with an error to show the error in a separate line - Minor documentation updates ## 1.0.5 - Fix showing the seed on a separate line after finishing ## 1.0.4 - Better performance/usability when running the CLI (by using alternate screen) ## 1.0.3 - Fix `game-of-life --live-cell XX` can run (when it should not) #1 - Fix `game-of-life --dead-cell XX` can run (when it should not) #1 - Fix `game-of-life --live-cell X --dead-cell X` can run (when it should not) #1 ## 1.0.2 - Remove CodeCov.io integration - Deploy the gem from the new source host (sr.ht) ## 1.0.1 - Fix `game-of-life --delay -10` error with kernel sleep - Fix `game-of-life --width -10` error with generated universe width - Fix `game-of-life --height -10` error with generated universe height - Add coverage report ## 1.0.0 - Add ruby testing matrix for versions 2.5, 2.6 and 2.7 ## 0.2.1 - Minor updates to the [yard documentation](https://rubydoc.info/gems/terminal_game_of_life/) ## 0.2.0 - Support `--seed` option for populating the universe with pre-state ## 0.1.2 - Identical to v0.1.1, but fixes the gitlab release workflow ## 0.1.1 - Fix `game-of-life -i nonexistent.txt` file and show meaningful error message before `exit(-1)` - Fix `game-of-life -i https://nonexistent.com/file` URL and show meaningful error message before `exit(-1)` ## 0.1.0 - Initial implementation the Game Of Life CLI and release.