From 7baa09a0147bf79995f996d9afe98e146b7af1a7 Mon Sep 17 00:00:00 2001 From: a14m Date: Wed, 7 Apr 2021 14:29:43 +0200 Subject: Fix linting issues --- CLI/rust/src/game_of_life/simulation/plane.rs | 2 +- CLI/rust/src/game_of_life/simulation/universe.rs | 6 ++---- 2 files changed, 3 insertions(+), 5 deletions(-) (limited to 'CLI/rust/src/game_of_life/simulation') diff --git a/CLI/rust/src/game_of_life/simulation/plane.rs b/CLI/rust/src/game_of_life/simulation/plane.rs index 10acd43..fad9398 100644 --- a/CLI/rust/src/game_of_life/simulation/plane.rs +++ b/CLI/rust/src/game_of_life/simulation/plane.rs @@ -1,5 +1,5 @@ -use std::ops::{Index, IndexMut}; use super::circular_index; +use std::ops::{Index, IndexMut}; /// Game of Life universe building blocks (a plane is a circular Vec) /// diff --git a/CLI/rust/src/game_of_life/simulation/universe.rs b/CLI/rust/src/game_of_life/simulation/universe.rs index 5e5a921..a7a464c 100644 --- a/CLI/rust/src/game_of_life/simulation/universe.rs +++ b/CLI/rust/src/game_of_life/simulation/universe.rs @@ -1,8 +1,7 @@ +use super::circular_index; use crate::game_of_life::opts::Opts; use crate::game_of_life::simulation::plane::Plane; use std::ops::Index; -use super::circular_index; - /// Game of Life universe struct for running simulations #[derive(Debug, Clone, PartialEq)] @@ -12,8 +11,7 @@ pub(crate) struct Universe { pub future: Vec, } -impl Index for Universe -{ +impl Index for Universe { type Output = Plane; fn index(&self, idx: isize) -> &Plane { let len = self.current.len() as isize; -- cgit v1.2.3