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<title>game-of-life.git/CLI/rust/src/game_of_life/generators, branch main</title>
<subtitle>Game of Life implementation in different languages
</subtitle>
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<entry>
<title>Add seed generator/populate w/tests</title>
<updated>2021-04-09T19:50:18+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-09T19:38:12+00:00</published>
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</entry>
<entry>
<title>Remove unneeded debugging print</title>
<updated>2021-04-08T01:35:57+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-08T01:35:57+00:00</published>
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</entry>
<entry>
<title>Refactor PLane impl to be generic to allow nesting</title>
<updated>2021-04-07T15:46:30+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-07T15:46:30+00:00</published>
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<id>b087dea8fde79d48f14684f7415c493b917f5c64</id>
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Wrap the outer vector in a plane to allow safer navigation
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Wrap the outer vector in a plane to allow safer navigation
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</content>
</entry>
<entry>
<title>Fix linting issues</title>
<updated>2021-04-07T12:29:43+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-07T12:29:43+00:00</published>
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</content>
</entry>
<entry>
<title>Refactor module structure to split universe/plane</title>
<updated>2021-04-07T12:24:44+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-07T12:24:44+00:00</published>
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<id>aa0c96b05c7012ac84a3787dcb2b661c7bf53029</id>
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The objects will grow bigger and might be hard for readability to keep
them in 1 file hence the split
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The objects will grow bigger and might be hard for readability to keep
them in 1 file hence the split
</pre>
</div>
</content>
</entry>
<entry>
<title>Add Plane (circular array) implementation w/testing</title>
<updated>2021-04-07T12:01:42+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-07T12:01:42+00:00</published>
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<id>bd0ef4dcf5b46664c9e0b206f6acd8cf9b3532da</id>
<content type='text'>
Refactor the code to use Plane struct instead of Vec&lt;bool&gt;
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Refactor the code to use Plane struct instead of Vec&lt;bool&gt;
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</content>
</entry>
<entry>
<title>Add the URL generator w/testing</title>
<updated>2021-04-06T18:37:47+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-06T18:37:31+00:00</published>
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</entry>
<entry>
<title>Fix URL parsing to only support http (as curl lib)</title>
<updated>2021-04-06T18:36:57+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-06T18:36:15+00:00</published>
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<entry>
<title>Refactor populate to work with strings and generate vec</title>
<updated>2021-04-06T18:35:13+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-06T18:35:13+00:00</published>
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</content>
</entry>
<entry>
<title>Fix linting issues</title>
<updated>2021-04-05T22:36:53+00:00</updated>
<author>
<name>a14m</name>
<email>a14m@pm.me</email>
</author>
<published>2021-04-05T22:36:53+00:00</published>
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